Glitch Garden

 A 2D Tower Defense Game



This is a prototype of a Tower Defense game, or more like a Plants vs Zombies clone that I'm working on. In this game, there are incoming waves of different types of enemies, you have to plant your own units in 5 rows and make sure that enemies don't get to the left side of the screen. Current lives are shown as Green Text at the top left corner along with the Yellow Text for solar energy you are left with. If your lives reaches 0, then You Lose and if you defeat the entire wave of enemies then you proceed to the Next Level, currently 2 levels long.

Functionalities in This Project

  • Player controls a cursor using mouse to place units
  • Trophies give solar energy
  • Cactus fires Zucchini at enemies (Costs less but less power)
  • Gnome throws axe at enemies (Costs more but more power)
  • Gravestone can stop Lizards but not foxes
  • Lizards are slow but take high damage
  • Foxes are fast but take less damage and jump gravestones
  • Health and Solar Energy are displayed at top left
  • VFX for destroyed enemies
  • Background Music will play at start screen
  • A Start Menu scene which lets you Start, Set Options or Quit the game
  • An Options screen which lets you set Music Volume and Difficulty

Demo Video



This project is uploaded on my GitHub.

I will make changes to this project and include more functionality later on.

Changes and Functionalities to be Added

  • A Story for the game
  • More different types of player units and enemies
  • Slow pace and multiple waves of enemies on a single level
  • Pickups for the player
  • More Levels
  • Better VFX for destroyed enemies
  • SFX for player units and enemies
Let me know what else can be added or improved in this game in the comments below. 😄

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